Wii Love You
Monday, November 27th, 2006
Sven and I decided to go camp out at our neighborhood Target to purchase Wiis…or does it not have a plural…we’ll say Wii. Two Wii. Anyway, I think that the entertainment provided by the system was definitely worth the several hours of freezing my ass off on the concrete waiting in line to get it.
So this isn’t going to be a review of the Wii, since there are plenty of those out there already and this isn’t a game review site. I will however strongly endorse said Wii. There are a lot of people who will complain that the Wii-mote is just a clever gimmick to get people to play and that it won’t really catch on in the long run. With the way everyone I’ve demoed the Wii to, I’d say that the Wii-mote is an excellent attention getter. And as my English teachers in every level of education relentlessly pounded into my head for 16 years, attention getters are the key to getting someone to delve deeper into a body of work. The Wii-mote does work superficially on that level, but when you finally get down to using it you’ll find it to be an extremely functional peripheral which adds an entirely different, dare I say physical level to traditional game play. Physical activity would typically be a game geek’s kryptonite (save for those DDR kids but they’re a different breed altogether) but Nintendo successfully integrated it into gameplay. I’m perfectly alright working up a sweat beating the hell out of an opposing Mii in Wii Sports boxing, or almost bringing myself to aneurysm milking a cow in Rayman: Raving Rabbids. You can even do realistic lure fishing in Legend of Zelda, where you use the nunchuk attachment as the reel to land an Ordon catfish in the Hyrule fishing hole.
I feel a bit of resentment towards developers who are unwilling to work with the technology. Koji Igarashi, creator of the Castlevania series of games, has shown disdain for the “gimmicky controls” and doesn’t see a Wii Castlevania anywhere in the near future. Maybe he’s just not up to the challenge. Furthermore, if the controller is so gimmicky then why did Sony decide they needed to attempt to copy it with their useless sixaxis system? Questions abound.
Other noteworthy observations about the Wii include an estimated 30-hour battery life for the Wii-motes (I played a lot of Zelda) and a system crash that occurred when I was exiting the Wii-Shop earlier this morning, almost exactly as the Wii in this video did. It scared me terribly since unplugging the system and plugging it back in once seemed to not fix the problem. Thankfully a subsequent power cycle brought it back to life.
Oh, and future Wii purchasers might not be stuck purchasing the Wii-Sports bundle. That should make some people *couCHUCKgh* happy. Although I have to say I’ve probably clocked only slightly less time in Wii Sports as I have in Legend of Zelda.
In summary: Wii FTW




